If you are of the type of the gamer who actually keeps abreast with daily world news besides gaming then you should not be a stranger to the BP Oil fiasco. According to reports, the amount of oil spilling in to the Gulf of Mexico stands at 25,000 barrels a day. Now how much is that in terms of quantity one might ask? We have got the answer for that. We got a video from Youtube which uses the Unreal Engine to render 25,000 barrels. Check it out, its pretty interesting.
Mass physics demonstration I rendered in the UDK, simulating 25,000 barrels stacked around a pillar 15,000 feet high, and then group by group falling to the ground.
I accomplished this by using the UDK to construct the setup and then running the benchmark shortcut command to render the scene.
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